yes, this is how it's supposed to look. I hate web development.

Here's a list of all my games! Listed from either most to least recent or whichever I'm most proud of
All my games are open source! You can find a link to the code under the respective game but usually they'll be on my codeberg

Paintread

Demo: tbd, Released: tbd

My first actually "proper" game I'd say. It's a platformer that tries to subvert your expectations and where jumping is it's own mechanic. It has some really interesting movement and mechanics that make it fairly unique and I'm very proud of it, although it's not the prettiest game to look at. Some friends made a few custom levels for it even that absolutely blew my mind, which is probably a good thing for just how much potential for variety and challenge there is.

It's still very much in development with kind of a "prototype" version released atm, but feel free to check it out if you're interested (particularily if you like more challenging platformers that don't try to hold your hand)!

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Source Code

Bertumine

Released: 13.7.2024

My third first ever released game! It's a small arcade-y shooter where every shot flings you backwards. For how simple it is, it's surprisingly fun even though the codebase is pretty screwed up (like seriously I just fucking copy pasted the enemy code into every single one it is bad).

Initially I wanted to make it into a full on rougelike with upgrades, waves, bosses and the lot (and I still might in the future), but because of that horrendous code, I decided to cut my losses and leave it as the simple thing that it is which was probably a good choice.

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Source Code